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Listed below are the skills of the Mage's Hell Fire skill tree. The numbers in brackets are the number of points in the tree needed before you unlock that skill. Anything at 20 or over means it's a second job skill, and anything at 40 or over means it's a third job skill.

Damage Dealing SpellsEdit

Format: (Number of points needed to max the skill / Total number of points required in the tree to unlock the skill)

Other SpellsEdit

Party Enlightened (1/5)
Party Mental Witcheryer Infusion (1/15)
Countercurrent Recovery (2/35)
Curse of Elemental (1/50 - Requires Curse of Darkness)
Curse of Elemental (1/50 - Requires Curse of Fire)

Format: (Number of points needed to max the skill / Total number of points required in the tree to unlock the skill)




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